5) understanding how to broadcast certain things on to the screen.
e.g if the player hadn't reached kill above 10 then the game over would come up
but if they would be sent to the next level. that was hard because there was a lot of progress and operators and controls and timing i had to do do stop all scripts and sprites and generate another level.
6) some reason my scoring is messing up again - to be fixed soon , if i can figure it out.
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